Friday, 13 May 2016

Open Limit Adjuster



This is a open source limit adjuster for Grand Theft Auto III, Vice City and San Andreas aiming to bring back limit adjusters to the scene.
However it does not aim to be just a limit adjuster, but a limit purger, that's, turning whatever previously was limited into unlimited, being only limited by the machine/application capacity.

Goals
  • Bring limit adjusters back to the scene, but not totally centralized into one person.
  • Avoid little limit adjusters here and there.
  • Be an extremely stable limit adjuster.
  • Purge out limits from the face of the community, we are in a dynamic world!
Download
The latest release can be found at GitHub, the ini comes configured to the best experience.
https://github.com/T...a3vcsa/releases

Author:
LINK/2012

Silent's ASI Loader 1.3



This is a DLL file which adds ASI plugin loading functionality to San Andreas.
What makes it better from any other ASI Loaders available?


Features
  • Increased compatibility - all current loaders share a flaw, which sometimes results in a plugin loading failure. This loader uses a brand new loading method developed by NTAuthority, which makes it work all the time.
  • Compatible with 3.0 (old Steam) and new Steam Executables.
  • Loads files located in the game root directory and scripts folder (although not all the plugins are guaranteed to work properly when located in the latter!).
  • Has an INI file in which you can toggle on/off plugins loading.
  • Has an ability of loading plugins exclusive for specific Executable and/or exclude another plugins from loading on specific Executable.
  • Lightweight and fast.
  • When an encrypted EXE (like Steam EXE) is used, plugins are loaded after it gets decrypted - no need to wait in the ASI code.

This loader is also used in Grand Theft Auto: Vice City Stories PC Edition and Vigilante Justice Total Conversions.
In order to install it, you just need to place both DLL files into game directory, overwriting the old files.

Usage

Basic Plugin Installation:
If you want to add an ASI for all Executable versions you have, put it either in game root directory or scripts folder. Various plugins may fail to work properly when running from scripts folder, it is advised to move it to the game directory if plugin fails to launch properly.

Advanced Plugin Installation:
If you have multiple Executable versions and want to make each one use different ASI plugins, you can create a new folder inside scripts folder with the same name as your Executable (so gta_sa.exe gets gta_sa folder, my_fancy_exe.exe gets my_fancy_exe folder etc.). Plugins placed in thisfolder will be exclusive to specific Executable.
You also can make specific Executables override global settings and load/ignore all plugins via settings.ini edit. Specific Executable can also ignore only some of the plugins - see advanced_plugin_management_example for more info.

Credits & License
Firstly, thanks to NTAuthority for sharing his code snippet, and also for Stanislav "listener" Golovin for sharing his ASI Loader source, which acted as a base for my version of the tool.
As the following tool is open source, it's under the Silent's License. It means that the source code is for learning purposes, as all source code is. You may only use it for your own projects but NOT to recreate or build on the original work.

Author:
Silent

GTA SA Mod Loader



Mod Loader is a plugin that adds an user-friendly and easy way to install and uninstall modifications into the game without changing anything in the game installation. The user only needs to put the mods in the modloader directory and that's all.

Features:

  • Do not replace any original file, all the mods are installed by injection on the fly.
  • Instant mod refreshing, you can refresh mods on the go without closing the game.
  • Game menu for configurations, providing a even easier management of mods.
  • Bug-free audio modding. When installing sound mods with Mod Loader, you'll no longer encounter this bug.
  • Mod Loader will automatically read data lines from readme (.txt) files.
  • If you have several of the same .dat files, Mod Loader will merge them together for you.
  • Allows you to link mods to profiles, which is very useful for installing TC's with Mod Loader, isolating them completly from the rest of your mods.
  • Mod Loader allows you to use command line arguments, you can find information on them here.
Screenies


Author:
LINK/2012

Thursday, 12 May 2016

T-470 Hover Tank and ISA Weapons pack


The primary innovation was a series of heavy-lift turboengines against a generator that kept the vehicle afloat, allowing for much more mobility as well as strafing and tactical options.
As for weaponry, the T-740 was equipped with dual rocket pods mounted on either sides of the cockpit which launched homing rockets capable of targeting multiple groups of infantry; this is complemented by a smooth-bore main gun. Below the main gun is a separate EMP cannon capable of taking down aircraft with a singe shot. Also, a Trophy System provided defense from incoming projectiles such as missiles and cannon fire. - Cod wiki
Features:
-Good quality model
-Good quality texture
-Really float


ISA Weapons pack

Pack consist of 3 assault class (in SA:MP TDM Servers)weapons :

-LS13 Shotgun
The LS13 Shotgun (nicknamed "Lucky Strike"), also known as the M13 Semi-Automatic Shotgun, is an ISA weapon that fires a dense cloud of pellets with every shot, as all shotguns do.

-M82 Assault Rifle
The M82 Assault Rifle is the standard-issue ISA assault rifle using the 6.8 x 43 mm SPC cartridge and was manufactured by ISA Weapon Systems.

-M4 Pistol
The M4 is loosely based on the real-world Desert Eagle pistol, sharing similar design traits, particularly in the barrel and slide, while the grip is modelled after the Walther P99.




DOWNLOAD

   Author
Vindicator Defense
                   Vindicator

Wednesday, 11 May 2016

First Person V3

This modification will allow you to feel all abilities of GTA SA from the first person
Modification support most of animation mods, like parkour, etc.

What's new (v3.0)

- FP now is a plugin, not CLEO-script
- Added compatibility with versions 1.1 and 3.0 (Steam) of GTA SA
- Now first-person mode replaces camera mode from car bumper
- Red mission markers are now available
- Now you can rotate camera 180 degrees in car in any side
- Fixed invisibility of peds, that are along you
- Fixed issue with shadows
- Added support of cutscenes and script cameras
- Fixed some poses in car
- Fixed zoom while you handle sniper rifle or photocamera
- Fixed resetting camera rotation when you exit car
- Added ability to look at the sides via Q and E
- Added ability to look back on foot
- Improved position of camera
- Fixed bug with invisible particles when you are in car
- Added ability to walk back and to sides
- Many small fixes
- Added settings menu where are next parameters:
- Camera offset while on foot (saves separately for each skin)
- Camera offset while in car (saves separately for each car model)
- Field of view
- Changing near plane
- On/off player rotation with camera
- On/off camera rotation at the sides while pressed Q or E

How to Install?

Unpack archive into folder with GTA San Andreas.
Modification supports 1.0, 1.1 and 3.0 game versions.

Controls

Press button V several times to turn on first person mode. Press it again for turning off.
Press Alt+B to open settings menu. Press it again to turn off.

Autor of the modification - BoPoH (Voron295)
Thanks
- DK22Pac and DenSpb for helping in development
- Festo for the logo
- Alexey_Move for testing and making video-presentation of the modification