Sintel The Game Alpha 0.2 was released years ago but you might have missed it, just as have I.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDAjqhNK3x66yjiGdhNipaENMFjuJeC4bTxkMp7VOPlUhQpj2vWrlKkSIbx41-xNJmhGWQxIkZ9865Gvg_0bifD_vvqCvzEY_yAiDz3I9gsE0f8K077L3iaoo1-8kFii4VQDn8e2XQUQLh/s320/vlcsnap-2018-10-04-15h42m44s340.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhuR3057M8D55-wlYCosjTRQ3AL8XMRfQEx_yT1ruE_t2nMOwBMpsxBCGpjqQI5sx5cUCs75JCGy7SC43AH99FFML21oON1Psi9zx7dddmIK7L23cpegfI7hghGxfPeHDPePcnYVuEtrQLs/s320/vlcsnap-2018-10-04-15h43m35s250.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiarA5bn_vD0l5YX-j2u9wGHqH2Vdk-_C3k14IOtPw8bGuTusLk2dVsFqojUmcMjLB4ChhjyHzQGH7CO7cI4Qe5x3CPjay7kxNm2sB9QUJv6k7qMEjCNXwYnmygLhYe90Zao-jUBIxPmk5G/s320/vlcsnap-2018-10-04-15h42m56s903.jpg)
The three levels have the following features:
1. Snow landscape, puzzles, no fights, no ending (I think)
2. Desert landscape, no puzzles, 2 enemy types to fight, no ending (I think)
3. Village/port environment, one puzzle with one variation, 1 enemy type to fight (maybe more), has an ending, possibly has multiple endings (not tested).
As a game alpha, it is OK.
As a alpha game made in Blender Game Engine (BGE), it is actually impressive: controls and window behavior feel OK, compared to smaller games I sometimes run into, which often seem to have resolution, mouse control/sensitivity or window manager related issues.
And it looks nice.
Download the Alpha (1GB) from https://github.com/jonburesh/sintelgame/releases
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDAjqhNK3x66yjiGdhNipaENMFjuJeC4bTxkMp7VOPlUhQpj2vWrlKkSIbx41-xNJmhGWQxIkZ9865Gvg_0bifD_vvqCvzEY_yAiDz3I9gsE0f8K077L3iaoo1-8kFii4VQDn8e2XQUQLh/s320/vlcsnap-2018-10-04-15h42m44s340.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhuR3057M8D55-wlYCosjTRQ3AL8XMRfQEx_yT1ruE_t2nMOwBMpsxBCGpjqQI5sx5cUCs75JCGy7SC43AH99FFML21oON1Psi9zx7dddmIK7L23cpegfI7hghGxfPeHDPePcnYVuEtrQLs/s320/vlcsnap-2018-10-04-15h43m35s250.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiarA5bn_vD0l5YX-j2u9wGHqH2Vdk-_C3k14IOtPw8bGuTusLk2dVsFqojUmcMjLB4ChhjyHzQGH7CO7cI4Qe5x3CPjay7kxNm2sB9QUJv6k7qMEjCNXwYnmygLhYe90Zao-jUBIxPmk5G/s320/vlcsnap-2018-10-04-15h42m56s903.jpg)
The three levels have the following features:
1. Snow landscape, puzzles, no fights, no ending (I think)
2. Desert landscape, no puzzles, 2 enemy types to fight, no ending (I think)
3. Village/port environment, one puzzle with one variation, 1 enemy type to fight (maybe more), has an ending, possibly has multiple endings (not tested).
As a game alpha, it is OK.
As a alpha game made in Blender Game Engine (BGE), it is actually impressive: controls and window behavior feel OK, compared to smaller games I sometimes run into, which often seem to have resolution, mouse control/sensitivity or window manager related issues.
And it looks nice.
Download the Alpha (1GB) from https://github.com/jonburesh/sintelgame/releases