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Showing posts with label torque3d. Show all posts
Showing posts with label torque3d. Show all posts
Saturday, 11 October 2014

Terminal Overload 0.3 released + support the developer on Patreon

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The very innovative and awesome looking (+ fully FOSS) multiplayer FPS Terminal-Overload got a new release today . Edit: By now there is a...
Friday, 1 August 2014

First public release of Terminal Overload!

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You might remember the crowd-sourcing campaign from the beginning of this year to make a fully FOSS remake of a rather unique game. Well, a...
Friday, 27 December 2013

Torque3D seems to finally get a Linux port!

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Following the release of the Torque3D engine under the MIT license ( latest release 3.5 here ), there was a lot of back and forth regarding...
Sunday, 8 December 2013

Help to ROTC:Ethernet to become fully open-source

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The creator of the nice, but pretty niche, freeware game (but with Creative Commons licensed assets) Revenge of the Cats: Ethernet has just...
Monday, 17 June 2013

DevCorner: Underapprechiated game engines

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In my never ending search for a FOSS game engine that is usable for game modding with out having to reinvent the wheel (nor requiring to be ...
Wednesday, 3 April 2013

0 A.D. Alpha 13 and other less fanboyish updates

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Ok I admit it... I am a bit of a 0 A.D. fanboy! But the new Alpha 13 release is also great again, and deserved an update post: Also pretty...
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