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Showing posts with label irrlicht. Show all posts
Showing posts with label irrlicht. Show all posts
Monday, 20 January 2014

The Sky of Verdun 3D - dogfight in HTML5

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Came across this seemingly fun little game over here , too bad I don't have a Occulus Rift (yet): Check their page for the Win32 and br...
Monday, 17 June 2013

DevCorner: Underapprechiated game engines

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In my never ending search for a FOSS game engine that is usable for game modding with out having to reinvent the wheel (nor requiring to be ...
Friday, 31 May 2013

WIP "OpenFlashpoint"

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Here is another post about a project I found in the far ends of the internet ("here be dragons"), but which seems really promising...
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