Showing posts with label
irrlicht
.
Show all posts
Showing posts with label
irrlicht
.
Show all posts
Monday, 20 January 2014
The Sky of Verdun 3D - dogfight in HTML5
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Came across this seemingly fun little game over here , too bad I don't have a Occulus Rift (yet): Check their page for the Win32 and br...
Monday, 17 June 2013
DevCorner: Underapprechiated game engines
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In my never ending search for a FOSS game engine that is usable for game modding with out having to reinvent the wheel (nor requiring to be ...
Friday, 31 May 2013
WIP "OpenFlashpoint"
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Here is another post about a project I found in the far ends of the internet ("here be dragons"), but which seems really promising...
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